Design Science Research according to Kuechler & Vaishnavi: Difference between revisions

From Design Science Research Methods
Jump to navigation Jump to search
No edit summary

Revision as of 13:37, 29 March 2020

Process description

Kuechler & Vaishnavi.png

Design cycle according to Kuechler & Vaishnavi (2008)

Awareness of Problem

Description

Describe the awareness of an interesting problem. Awareness can come from new developments in the industry or from other reference disciplines.

Examples

Expert interviews with eight employees of the case company revealed:

  • Lack of process (model) understanding Difficulties in execution business processes
  • Structured literature review on the concept “guidance” in IS research

Structured literature review on the concept “guidance” in IS research:

  • Overview on existing research
  • Taxonomy of guidance in IS research

Further Readings

Vaishnavi, V., Kuechler, W., and Petter, S. (Eds.) (2004/19). “Design Science Research in Information Systems” January 20, 2004 (created in 2004 and updated until 2015 by Vaishnavi, V. and Kuechler, W.); last updated (by Vaishnavi, V. and Petter, S.), June 30, 2019. URL: http://www.desrist.org/design-research-in-information-systems/.

Suggestion

Description

Suggestion

Synthesis of design principles based on empirical findings: Extraction of Meta-Requirements from existing literature. Derivation of Design Principles based on the Meta- Requirements. Selection of Design Decisions to implement the Design Principles.

Examples

Further Readings

Vaishnavi, V., Kuechler, W., and Petter, S. (Eds.) (2004/19). “Design Science Research in Information Systems” January 20, 2004 (created in 2004 and updated until 2015 by Vaishnavi, V. and Kuechler, W.); last updated (by Vaishnavi, V. and Petter, S.), June 30, 2019. URL: http://www.desrist.org/design-research-in-information-systems/.


Development

Description

Development.png

Implement the suggested design. Different techniques can be used depending on the artifact to be constructed.

Examples

Instantiation of design principles as a prototype

Further Readings

Vaishnavi, V., Kuechler, W., and Petter, S. (Eds.) (2004/19). “Design Science Research in Information Systems” January 20, 2004 (created in 2004 and updated until 2015 by Vaishnavi, V. and Kuechler, W.); last updated (by Vaishnavi, V. and Petter, S.), June 30, 2019. URL: http://www.desrist.org/design-research-in-information-systems/.


Evaluation

Description

Evaluation.png

Evaluate the artifact according to criteria that are made in the 'Awareness of Problem' activity.

Examples

Qualitative evaluation of the prototype by eg. focus group workshops in the case company:

  • SWOT analysis
  • Feedback by the participants

Further Readings

Vaishnavi, V., Kuechler, W., and Petter, S. (Eds.) (2004/19). “Design Science Research in Information Systems” January 20, 2004 (created in 2004 and updated until 2015 by Vaishnavi, V. and Kuechler, W.); last updated (by Vaishnavi, V. and Petter, S.), June 30, 2019. URL: http://www.desrist.org/design-research-in-information-systems/.


Conclusion

Description

Write up the results and explain the gained knowledge. Learnings can be described as 'firm' facts that can be:

  • repeatably applied
  • repeatably invoked

Or there are findings that may serve as the subject of further research.

Examples

Further Readings

Vaishnavi, V., Kuechler, W., and Petter, S. (Eds.) (2004/19). “Design Science Research in Information Systems” January 20, 2004 (created in 2004 and updated until 2015 by Vaishnavi, V. and Kuechler, W.); last updated (by Vaishnavi, V. and Petter, S.), June 30, 2019. URL: http://www.desrist.org/design-research-in-information-systems/.